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Bite Marks

Bite Marks - A game of werewolf pack dynamics The world is raked with teeth and streaked with blood. Living as a werewolfis a precarious balancing act. Emotions are heightened, love tastes sweeter,anger feels sharper and everyday you walk barefoot through streets ofbroken glass. You are raw and alive. You are Pack. But if the Pack cannot hold together then all will come to ruin. The Enforcer knows better than anyone that violence has consequences; theCub wants a family to love them and the...

$$20.00PDF

Bite Marks: Bite Harder

Bite Harder is a supplement for Bite Marks, the game of werewolf pack dynamics. Bite Harder includes two new playbooks: The Heir - your birthright is to one day become alpha. But will the rest of the pack follow you? The Big Bad Wolf - you are a feral, untamed beast. But are you really comfortable living in the pack? In addition, it includes new expanded rules for Howl rituals and moves, and a weird custom move for an otherworldly supernatural threat.

$$7.00Digital, PDF

Bite Marks: Wataha

Gra fabularna o relacjach wewnątrz wilkołaczej watahy. Świat jest pełen ostrych kłów i splamiony krwią. Życie wilkołaka to sztuka niepewnego balansowania na krawędzi. Emocje są wyostrzone, miłość słodsza, wściekłość bardziej pali, a wy codziennie przemierzacie boso ulice lśniące od potłuczonego szkła. Jesteście dzicy i żywi. Jesteście Watahą. Tylko, że Wataha nie przetrwa, gdy wszystko inne obróci się w ruinę. Silnoręki wie lepiej od innych, że przemoc ma swoje konsekwencje. Szczeniak chce...

$$15.00Digital, PDF

Blackborow Academy

You play a group of Teachers at a magical school, the Blackborow Academy. You are all friends and fought on the front lines of a war against the Shattered 15-20 years ago. Now you look after the next generation and hope they don’t ever go what you went through. Shepherd the next generation of teenage magicians whilst fighting back an old evil, the Shattered, confronting your past and evading the School Governors. The first rule of the Blackborow Academy – protect the students. This is...

$$7.00Digital, PDF

Heaven Sent

Life is tough in Heaven (or is it Hell). There is no-one to talk to about your problems, it can get pretty lonely sometimes.  Luckily humanity is just full of people who want to talk and people who want to listen.  They even have magazines and public forums just for talking about feelings and problems!  It is the perfect solution. One of you will play an Angel (or a Demon!) writing letters to the agony column of a teenage girls’ magazine.  The other player will be the person whose job it is...

$$4.00Digital, PDF

History Dig Live!

History Dig Live!  is a GMless table top RPG  for 3-5 players.  It is inspired by my love of the British TV show Time Team.Play a team of archeologists uncovering artefacts and speculating about what they might mean.  Then switch roles and play the historical figures whose lives the archeologists are literally piecing back together.

$$7.00Digital, PDF

Liminal: Werewolves of Britain PDF

The werewolves are starting to remember the power they once had. They are coming. The Hidden World of Liminal will never be the same. In these pages, meet the werewolves of Britain. Learn about their history, and the collective magic of the werewolf gangs. Understand the motives and structure of the Jaeger family, and its quest for dominion. Meet the people - the War Master, Accalia the Lonely, and the terrifying Rend. Smell the fear that helped make the werewolves, in spite of their power,...

$$10.00PDF

Not Your Witch

Even though I usually love the Summer, I always find myself longing for the bite of Autumn. I want mist, leaves that crunch because it is their time and not from drought, blackberry crumble and sharp cool sunshine.     This is a solo journaling game to scratch that itch.     In Not Your Witch you play a person who has recently moved from the city to a small cottage on the edge of a wood.  Why you moved is mostly up to you, save that this place was available, you can work remotely and the...

$$7.00PDF

The Food Of Love

This is a game about two actors falling in love during the rehearsals of a Shakespeare revue.  Play your actors in between rehearsals getting to know each other. Act out excerpts of Shakespeare's plays and sonnets to amuse and delight each other.  Let the words of the Bard move you.This is a short two-player game with no GM.

$$7.00Digital, PDF

The Ironwood Code

After a hundred years it has happened. Dat Strontium, adventurer, explorer and genius, has cracked the codes, followed the clues, and uncovered the Ironwood Treasure. They have outwitted murderous rivals and greedy corporates to claim it. But who were the secret society that hid the Treasure, what is it, how did they lay their trails, set their booby traps and, more than anything else...why did they do it? In The Ironwood Code, you play members of a clandestine society that spans over a...

$$7.00PDF

Three sheets to the wind

You are the crew of a luxury mega-yacht called The Dante, it is usually hired for 3 day trips called charters. Each charter brings a new, awful and demanding set of immensely rich guests and you can earn a tip of up to $1500 dollars per crewmate per charter... if, you give them the luxury holiday of their lives! But what is the point of money if you’re too stressed out to enjoy it… right? Between charters you live on a luxury yacht moored amongst beautiful Caribbean islands with perfect...

$$7.00Digital, PDF

Toad Stone

There is a village surrounded by bog and fen which is shrouded in fog from October to January.  For months at a time it is completely cut off from the rest of the world.  One day a Traveller arrives, hooded and wearing a ring with a strange mud coloured stone lodged in it.  After a night staying at the local inn the fog arrives early.Is the Traveller trapped in here with the Villagers?  Are the Villagers prey for the Traveller? Or is it the Fog? A GMless game to find out what happens when...

$$7.00Digital, PDF

Unsolved

Unsolved is a semi-solo investigation game. You play someone who is interested in investigating a mystery. Maybe you are the friend/family member of a victim, maybe you are a journalist or can’t leave it alone or the cop assigned to a cold case. Either way you won’t rest until you get answers. You get answers by asking your friends to play the main characters in the story for an interview. Interviews can be 20 mins or 2 hours, in person, online or over text – up to you and the interviewees...

$$7.00PDF

What the Water Gave Me

What the Water Gave Me by Becky Annison is a diceless, GMless game for 3-5 players.  It is set in two time periods the English 17th Century and the modern day. In this game you  weave a story of tragedy and death between the the two time periods connected by a dark and sinister, cursed millpool.  This is a story of tense drama and relationships with lots of support for improvisation and advice on how to frame scenes. At the end of the game you will have a deck of cards with some key words...

$$7.00PDF

Wreck This Deck

My name is Jackie Farley, my True Name is Jax and I’m a Deck Runner. If you are reading this then I guess you want to run a Deck too. I can tell you what I know, give you a head start and maybe keep your soul intact. I don’t know everything. But better you learn it from me and not some corporate-branded social account, that’ll just get you killed. Wreck This Deck is a dark urban fantasy game of solo journaling, demon summoning and deck crafting. Summon and bind demons into your Demon Deck,...

$$12.50Digital, PDF