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At Her Dark Majesty's Behest

A terrible war rages in the lands north and west of the player's home city. Two armies equal in might and diabolic intent have been at war for two years. While neither of these terrible forces attacks the settled lands directly, they pose a perpetual threat by continually raiding for supplies and captives, taken for unknown but surely terrible purpose. These two armies - one representing the dread Necromancer known only as Black Christopher, the other led by the terrible mercenary called the...

$$5.99PDF

DCC Holiday #11: Came The Monsters of Midwinter

A level 2 holiday adventure module for DCC RPG!  Star Notch, a town that keeps the Sovereignight more joyful and true than any other in all the Shudder Mountains, is beset by a host of evils so horrible as to try the faith of honest folk. When a group of fiendish creatures strikes at the town’s heart, it’s up to our mountain heroes to vanquish an ancient evil and restore the light of the Divine to the hills. This is a 2nd level adventure set in the Shudder Mountains—and if the adventurers...

$$6.99PDF

Dungeon Crawl Classics 2017 Holiday Module: Xcrawl New Years Evil (DCC RPG)

A Level 2 Adventure Get ready for Xcrawl, the live-on-pay-per-view death sport RPG, now powered by the unstoppably old-school Dungeon Crawl Classics rules! And this holiday season, Xcrawl is breaking open a bottle of over-the-top dungeon crawl insanity, and serving it up for some New Year’s Evil! Strange things are afoot in Toronto! The spirit of the New Year is driving the Gods to drink, whipping the fans into a frenzy, and inspiring the staff to start the party before the team even makes...

$$6.99PDF

Dungeon Crawl Classics 2019 Convention Module: The Inn at Five Points

A Level 2 Adventure The Inn at Five Points is a local landmark, known for decent food, good drink, a good night’s rest—and a special reputation for neutrality. Warring parties use the Inn to negotiate and make peace. And now the amenable neutrality of the Inn has attracted the attention fo the Crawling Lord, the most and extreme defender of Law.  Can a rag-tag group of adventurers prevent the ascension of the vial Crawling Lord? Will they ever see the light of day again? And what exactly...

$$6.99PDF

Dungeon Crawl Classics 2020 Convention Module: The Accursed Heart of the World-Ender

A Level 0 Funnel Adventure There is more to this motley group of pilgrims than meets the eye. It is foretold that one of them is descended from the royal bloodline, and is thus the legitimate king of a war-torn nation desperate for leadership. They who can draw forth the Seven-Tree Spear shall be named king, but are forces more sinister than any earthly imagined at play? The Accursed Heart of the World Ender is a zero-level funnel that pits the players against a threat against the universe...

$$6.99PDF

Dungeon Crawl Classics #33: Belly of the Great Beast

Dungeon Crawl Classics #33: Belly of the Great Beast An Adventure for Character Levels 21-24 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you...

$$8.99PDF

Dungeon Crawl Classics #86: The Hole In The Sky

A Level 0 Adventure The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny. Rules Set: DCC RPG Writer: Brendan...

$$6.99PDF

Dungeon Crawl Classics #94: Neon Knights

A Level 3 Adventure Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin.  The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe?  And then a wizard from a far-off world whisks the heroes away to fight battle of a very different sort, leaving them with a strange neon...

$$6.99PDF

Dungeon Crawl Classics #94: Neon Knights - A Module for Roll20

A Level 3 Adventure Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin.  The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe?  And then a wizard from a far-off world whisks the heroes away to fight battle of a very different sort, leaving them with a strange neon...

$$9.99Roll20, Virtual Tabletop

Dungeon Crawl Classics Horror #6: The Web of All-Torment

A level 3 adventure for DCC RPG – specially themed for horror! A group of adventurers find the perfect place to retire: a sweet little inn in a quiet town. But is it what it seems? Lurking beneath the surface of this idyllic spot is a secret so evil as to defy mortal comprehension. This is the Web of All-Torment, the source of all the world's nightmares, and escaping may be the greatest challenge the adventurers have ever faced. This shadow realm is the domain of horrors whose seemings can...

$$6.99PDF

Dungeon Crawl Classics Lankhmar #12: Mercy on the Day of the Eel

A level 2 DCC adventure set in Lankhmar! A gang of would-be street legends has offended the master of the Lankhmar Thieves Guild, and the verdict is death. However, the crime lord offers to grant reprieve if the PCs agree to undertake a tricky job on his behalf, a heist where the stolen item must ultimately be returned to the mark without detection! Of course, things are rarely as straightforward as they seem in the City of Seven-score Thousand Smokes, and this seemingly simple task might...

$$3.50PDF

Dungeon Crawl Classics Valentines Module #2: Love Mutants of Castle Heartache

Ever been dumped so hard you transformed into a bloodthirsty mutant monster? We see you, hero. Olathvee, Mad Un-God of mortal passion, lies heartsick after his romantic advances went ignored by the otherworldly object of his affection. Now his cosmic desolation grips our entire world, separating every lover from their other and threatening to end civilization within a generation. The only chance for mankind is a dangerous quest that will pit our lovelorn heroes against Olathvee’s own castle...

$$6.99Digital, PDF

Fifth Edition Fantasy #22: Caverns of the Sea Strangers

A level 6 adventure for 5E Local magistrates hire your party to find a pirate captain, suddenly active again after having disappeared for many years. His trail leads to Catastrophe Rock, a barren island surrounded by a dangerous atoll known as a death trap for ships. You must brave the dangerous waterway, find the villain’s lair, and put an end to his days of plunder and killing! But is there something even more sinister behind the recent spate of pillaged ships? And what secrets may bold...

$$6.99PDF

Free RPG Day 2007 – Xcrawl: Dungeonbattle Brooklyn

An Introductory Adventure for 1st Level Characters Remember the good old days, when orcs were just orcs, dungeons were just dungeons, and bone-sucking pit slime did 1d6 damage, just like everything else in your campaign world? Well those days are good and gone, sucker. Xcrawl is a world of sell-out superstar adventurers, corporate-sponsored action and live-on-pay-per-view mayhem. Enter at your own risk because if you die… YOU DIE! In Dungeonbattle Brooklyn, the players are young, untested...

$$4.99PDF

Maximum Xcrawl: Powered by Pathfinder

You're a superstar athlete in a death sport dungeon live-on-pay-per-view! The Pathfinder update of the Ennie-nominated "Best D20 Game." Fabulous prizes! Cars, wealth, and a year’s supply of furniture wax! All of these – and much, much more – can be yours... if you survive. Of course, you are going to have to kill the monsters to get the treasure, and you aren’t the crowd favorite today, and the cameras are very unforgiving. But there are no second takes, and if you die... YOU DIE! About...

$$19.99PDF

Mutant Crawl Classics #10: Seeking the Post-Humans

A Level 0 Funnel Adventure for MCC RPG The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this once-thriving city-state unable to feed itself. As the characters go on the first Rite of Passage adventure their tribe has undertaken in generations, they find an AI willing to trade salvation for a dangerous quest. The PCs must find an artifact for the AI and upload it in a far-off colony...

$$6.99PDF

Mutant Crawl Classics #6: The Apocalypse Ark

A Level 5 Adventure for MCC RPG The Ancients called it Beta Collection Unit NC-787. Its mission – to find, collect, and categorize animals and plants, record their DNA, and when required, strip invasive mutant DNA from extant creatures to create genetically pure stock. Then the Great Disaster came. Beta Collection Unit NC-787 sat dead and inert for ages while the world evolved around it for thousands of years. When stories of a rogue “smart metal” being the size of a mountain come to your...

$$6.99PDF

Not So Fast, Billy Ray!

Of course, everybody knows ol’ Billy Ray. But now he’s missing, and arcane researchers are being drawn to the sleepy town of Ogallala, Nebraska, by a powerful magical disruption. Perhaps you’re a friend of the simple man, maybe he owes you money, or just maybe you’re a magical sensitive being lured to the town by dreams of power. No matter the reason, Ogallala calls and you aim to answer. Not So Fast, Billy Ray is a module designed for 4-7 level 2 adventurers in the world of Weird Frontiers.

$$9.99PDF

Xcrawl: Anaheim Crawl (DCC RPG Edition)

A level 4 DCC RPG adventure Anaheim – where even the mighty had better duck! Join DJ Hat Trick, the League of Saturday Morning Evil, the Steampunk Ninja Rodeo Clowns, and the whole gang in the Anaheim Crawl! It’s the latest in Live On Pay Per View Mayhem from the game that makes hobgoblins chew every bite 32 times…Xcrawl! This was the featured Xcrawl tournament adventure at GenCon 2015! This edition has been written under the DCC RPG rules set. Rules Set: Dungeon Crawl Classics...

$$6.99PDF

Xcrawl: Anaheim Crawl (Pathfinder Edition)

A level 6-8 Pathfinder adventure Anaheim – where even the mighty had better duck! Join DJ Hat Trick, the League of Saturday Morning Evil, the Steampunk Ninja Rodeo Clowns, and the whole gang in the Anaheim Crawl! It’s the latest in Live On Pay Per View Mayhem from the game that makes hobgoblins chew every bite 32 times…Xcrawl! This was the featured Xcrawl tournament adventure at GenCon 2015! This edition has been written under the Pathfinder rules set. Rules Set: Pathfinder  Published in...

$$6.99PDF

Xcrawl: BostonCrawl (DCC RPG Edition)

Bang out and ship up to Boston! Ladies and gentleman, it’s the game that turns brass dragons green with envy, Maximum Xcrawl! Powered by the mighty Pathfinder gaming engine, Xcrawl is where dungeon hack and slash goes prime time and sells advertising space on the cooling corpses of your enemies. The BostonCrawl is the first full-lethal event of its kind to be held in Beantown, and the locals are taking it very seriously. Get ready for DJ Molly Militia's undead redcoats, the Hockey Stick of...

$$4.99PDF

Xcrawl Classics #0: Murder Mountain Smackdown

A level-0 funnel for Xcrawl Classics.   XCC #0 Murder Mountain Smackdown is the first in the line of Xcrawl Classics adventures. DJ Hard Knoxx puts out a call for wannabe superstars from all over the Empire! Can you survive his mountain playground full of beer-drinking Yetis, angry post-cryptids, ice grommits, and an extradimensional monster seeking souls? XCC #0 Murder Mountain Smackdown is a 0-level funnel perfect for kicking off a brand new Xcrawl Classics RPG campaign and a great...

$$7.99Digital, PDF

Xcrawl Classics #3: Please Xcrawl! Don’t Hurt ‘Em

A level-3 adventure for Xcrawl Classics. Goodman Games is happy to announce XCC #3: Please Xcrawl! Don’t Hurt ‘Em for the Xcrawl Classics RPG. DJ Rosie the Riveting invites only the bravest, most cunning, most tenacious adventurers to her legendary Detroit event. You KNOW you have to make the scene! But come prepared – she’s got war turtles, purge zombies, killy putty, and more at her disposal. No scrubs need apply! XCC #3: Please Xcrawl! Don’t Hurt ‘Em is a 3rd-level adventure for Goodman...

$$6.99Digital, PDF

Xcrawl Classics #4: Death in the Dungeon of Tomorrow

A level-4 adventure for Xcrawl Classics. The PCs’ professional adventuring careers are doomed unless they find some way to earn enough money to become members of the Adventurer’s Guild again. Luckily, some researchers from UCLA’s Technomagic Department make them an offer: spend one weekend allowing them to map their moves onto a virtual dungeon for fast cash. What could go wrong? XCC #4 Death in the Dungeon of Tomorrow is an unpredictable Xcrawl adventure for 4th level Xcrawlers, and the...

$$6.99Digital, PDF