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A Facsimile of Death

A Facsimile of Death is meant as an introduction to the world of Interface Zero, aswell as to the Fate Core version of the game. There are some firefights, but mostof the adventure involves investigation, planning, social navigation, and tryinghard not to be betrayed. It’s the story of Avery Price, a murder victim with nobodyto look into her death…until the PCs come along. A Facsimile of Death uses a set of extra rules called the Whodunit System. In thisadventure, there are four potential...

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Archetype: Amphibian (M&M Superlink)

The Amphibian is a being capable of existing in two very different environments: underwater and on dry land. Some Amphibians are the result of experiments or accidents, while others are mutants or members of some long-forgotten semi-aquatic race. This series focus on creating all new archetype for gamers of the M&M Superlink systems. People looking to increase there character types, this is the PDF for you.

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Archetype: Chemical (M&M Superlink)

Chemicals are beings that are able to manipulate the physical composition of their bodies. This ability generally allows a Chemical to take on the properties of a substance or periodic element, making their powers diverse and variable. This series focus on creating all new archetype for gamers of the M&M Superlink systems. People looking to increase there character types, this is the PDF for you.

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Archetype: Cyborg (M&M Superlink)

Cyborgs are hybrid beings, creatures made of both flesh and machinery. A Cyborg rarely starts its life as such; instead, it is generally a normal member of its species that undergoes a transformation. This series focus on creating all new archetype for gamers. People looking to increase there character types, this is the PDF for you. Written by Brian Engard 1st Edition

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Archetype: Plantlife (M&M Superlink)

Most super-heroes are flesh and blood, usually mammalian or perhaps reptilian. However, some heroes descend from life forms other than animals. A Plant is a living, thinking, completely sentient form of vegetable life. This series focus on creating all new archetype for gamers. People looking to increase there character types, this is the PDF for you. 1st Edition

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Archetype: Robot (M&M Superlink)

The Robot is an artificial construct, created and programmed for a specific purpose. Some Robots gain a form of sentience, and are able to act outside of the parameters of their programming from time to time. This series focus on creating all new archetype for gamers. People looking to increase there character types, this is the PDF for you. 1st Edition

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Archetype: Weapons Specialist (M&M Superlink)

The Weapon Specialist is the undisputed master of his chosen weapon. Most of his powers are associated in some way with his weapon, whether they are skills and moves learned with that particular weapon, or abilities that come from the weapon, itself. This series focus on creating all new archetype. People looking to increase there character types, this is the PDF for you. 1st Edition

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Asunder: "Seed of Gaia" Campaign Module

Asunder is a dark fantasy RPG in a world without metal that uses the Shadow of the Demon Lord game system. "The Seed of Gaia" is an Asunder campaign module that contains three adventures taking characters from level 0 to 2. The adventure begins at the scene of a grisly murder and takes players through a treacherous web of betrayal. Seekers will find themselves crime-solving in a hamlet on the Mainland, tomb-raiding in the Necropolis of Sky City, and facing Gaia at the cursed Wellspring of...

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Becoming: A Game of Heroism and Sacrifice

Overthrow the tyrant. Survive the haunted woods. Find a way home. But once you get there, will you be the same? Becoming is a game for four players. The Hero wants to complete her Quest and make it back home, but if the Fates have their way, she won’t be who she was when she started. Becoming is game about change, compromise, and victory at a steep cost. What will you become?

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Becoming: A Game of Heroism and Sacrifice (2nd Edition Ashcan)

Overthrow the tyrant. Survive the haunted woods. Find a way home. But once you get there, will you be the same? Becoming is a game for four players. The Hero wants to complete her Quest and make it back home, but if the Fates have their way, she won’t be who she was when she started. Becoming is game about change, compromise, and victory at a steep cost. What will you become? This is the second edition of Becoming. It's also an ashcan, which means it's an early...

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Dinocalypse Now: Hell Comes to Hollywood - A Spirit of the Century Adventure

It's the free Spirit of the Century adventure tie-in to Chuck Wendig's Dinocalypse Now! While the heroes of the novel unravel the mystery of the cross-time invasion, another group of centurions, stranded in Los Angeles and on the run from psychosaurs, must join forces and save the city from dinosaurs, evil apes, and conniving neanderthals. From dizzying roof-top heights, to the depths of the Shadow Baron's criminal empire, this town's gone to Hell -- and only a weakened Century Club has a...

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Instant Action: Mischief Night (D20 Modern)

Tired of running out of ways to start your adventures? Never fret, Instant Action is here to make your gaming experience even better. The Instant Action gaming line is created to help get your players into the action and adventure of your local gaming session. This scenario takes place on the night before Halloween, Mischief Night. It can be placed in virtually any relatively remote or deserted city street, sometime after the sun goes down. The city has long been plagued by various pranks on...

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Rough Cuts: 6 Micro Games

Rough Cuts is a collection of six micro games. Each is designed to be read and digested in a single sitting. Jury Duty, a game about the social dynamics of jury deliberation. Runners, a game about post-apocalyptic parkour action in a world full of monsters. Snakegrinder: Misadventures through Time, a game about an 80s hair band that travels through time solving problems and getting into trouble. The Wicked World, a game about angel PIs who give up their powers so they can hunt down demons on...

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The Demolished Ones (Fate)

2014 ENnie Judges’ Spotlight Winner! You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you?  And then there’s the murder.  Who killed the dead man? Was it you? Was it one of the people who woke in the room with you? Are you all being blamed for a crime you didn’t commit? If you want to keep your freedom,...

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The Demolished Ones (Fate) Free Preview

Free preview!  PDF will release Aug 22nd 2013. Print copies will be available at GenCon at the Chronicle City booth.  You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you?    And then there’s the murder.  Who killed the dead man? Was it you? Was it one of the people who woke in the room with you? Are you...

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The Demolished Ones (Fate) - Kindle & Nook Editions

You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you?  And then there’s the murder.  Who killed the dead man? Was it you? Was it one of the people who woke in the room with you? Are you all being blamed for a crime you didn’t commit? If you want to keep your freedom, you’ll need to solve the mystery of...

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The Enlightened Man

This setting is available in in PDF and softcover formats. The PDF version is also available for free, for individuals whom are economically disadvantaged, using this discount code:/browse.php?discount=9ebc2936da If you are able to pay for the product, that money will get reinvested right back into making more exciting settings like this one. The Enlightened Man is a Renaissance Superhero Setting written by Brian Engard.  This setting is built to serve both the Spark Roleplaying...

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