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Character Codex

Now updated to be form-fillable! Record your rise from apprentice to archmage with this character codex! Extremely useful for characters of any class, this book provides a record of your character that can expand as your character does. It includes plenty of room for all your hero's statistics, equipment, cohorts, and magic items, and even has an adventure journal and a place to design your character's keep! The Character Codex is compatible with the fourth edition of the world's most...

$$4.99PDF

City of the Gods

Deep in the heart of the harsh landscape of the Valley of the Ancients lies Blackmoors greatest mystery an accursed place the local desert tribes know only as the City of the Gods. One royal expedition to the site has already failed to return and now the heroes must traverse unforgiving wilds and dangers untold in search of truth and if they can survive the journey the glory of a lifetime. Whet your blades and ready your spells heroes for the greatest of trials awaits! Welcome to City of...

$$5.00PDF

Crime Pays

Crime Pays: A Godfather's Grimoire includes everything a player or DM needs to bring the grim and gritty underworld into stark focus in a fantasy world. Forget thieves’ guilds – this is the mafia in a world of dragons and magic! Form your own band of rogues, make a bid for master of thieves, and win a king's ransom in jewels... ...but above all, don't get caught. This 4E sourcebook includes: All the rules you need to occupy a neighborhood, recruit mobsters, hire made men, and start running...

$$9.99

DCC Day #1: Shadow of the Beakman

A Level 1 Adventure Towering obelisks stab the sky. Monstrous knights with blazing lances prowl the night. Huts burn, and entire villages are taken as slaves to be fed darksome pits. The cries of terror and panic give the horrors a name: the Beakmen have come. But you are no mere peasant or serf, cowering the in the dark. You and your companions are reavers, with bloodied blades and spells wrenched from the dreams of demons. You stride through chaos while others flee, turning your steps...

$$6.00PDF

DCC Day #1: Shadow of the Beakmen – Adventure for Foundry VTT

A level 1 adventure for DCC RPG. Towering obelisks stab the sky. Monstrous knights with blazing lances prowl the night. Huts burn, and entire villages are taken as slaves to be fed darksome pits. The cries of terror and panic give the horrors a name: the Beakmen have come. But you are no mere peasant or serf, cowering the in the dark. You and your companions are reavers, with bloodied blades and spells wrenched from the dreams of demons. You stride through chaos while others flee, turning...

$$6.99Foundry VTT, Virtual Tabletop

DCC Day 2020 Adventure Pack

From DCC Day 2020! Three all-new adventures! Enter the amazing worlds of Dungeon Crawl Classics! DCC Day is our chance to say “thanks” to fans for their support, and by “thanks” what we really mean is, have a great game on us! Inside this adventure pack, you will find three complete and playable adventures for the worlds of Dungeon Crawl Classics! For DCC RPG, Expedition to Algol is a level 1 adventure transporting the characters to an alien world where human-descended ani-men strive to...

$$6.00PDF

DCC Day #2: Beneath the Well of Brass

From DCC Day 2021! A level 0 adventure for DCC RPG! As long as you’ve known of the flame-licked caves and suffocating caverns, they have been forbidden to your people. But three days ago the Black King and his brigands overran your small hamlet, taking friends and family hostage. His demands are as simple as they are impossible: Venture into the burning caverns and return with the secret of eternal life. Now, standing before the seething fissure, armed with only your simple tools and...

$$6.00PDF

Dig 3 Graves

An open-world investigation set in the weird West of the Weird Frontiers roleplaying game. Dig Three Graves pits the characters against impossible odds and a secret society ripped from actual history. To triumph, the characters will have to rely on far more than just a fast draw or lucky incantation. For when the hoofbeats thunder and the skies darken, it's long past time to sort the quick from the dead. Suitable for characters of 2nd to 3rd level.

$$9.99PDF

DM Campaign Record (4E)

Now updated to be form-fillable! An indispensible playing aid, this campaign tracker is an essential tool for fourth edition DMs. Gone are the days of paper scraps and loose-leaf notebooks! The DM Campaign Record is a carefully designed booklet with space to record all information about an ongoing campaign: NPC stats, XP tracking, session logs, character reference, world info, and more. Just as every player needs a character sheet, every DM needs a campaign record! Rules Set: 4E. Designer:...

$$4.99PDF

Dungeon Crawl Classics #100: The Music of the Spheres is Chaos

Our biggest adventure ever! A Level 5 Adventure for DCC RPG Eons past, a brotherhood of mad philosopher-kings marched an army of slaves into the heart of a mountain. On their backs they bore a legendary treasure-hoard: coffers spilling over with blazing gems, strongboxes bright with gold, and the jeweled idols of a thousand gods. They were never seen again. Today the gleaming domes at the top of the world have fallen to the passage of time and the crush of glaciers. Once-imperious halls are...

$$45.00Digital, PDF

Dungeon Crawl Classics #104: Return to the Starless Sea

A 0-level funnel or 1st-level adventure! Goodman Games is proud to announce DCC #104 Return to the Starless Sea. It’s a race back in time to stop the Chaos Lords’ nefarious plots which threaten the present. Despite the best efforts of some lucky gongfarmers, Chaos hasn’t been defeated. Now, the heroes must match wits and brawn with leviathans, dragons, and the melt-men to do so! Return to the Starless Sea is a giant all-new module consisting of both a zero-level funnel and a 1st level...

$$11.99Digital, PDF

Dungeon Crawl Classics #108: The Seventh Thrall of Sekrekan

Goodman Games is proud to present DCC #108 The Seventh Thrall of Sezrekan for Dungeon Crawl Classics RPG. When the tower of a powerful wizard is raided by evil warriors, it’s up to his humble retainers to come to their master’s rescue. Are these untrained souls up to opposing one of the vile minions of the dreaded archmage, Sezrekan? DCC #108 The Seventh Thrall of Sezrekan is a 24-page adventure perfect for beginning a new DCC RPG campaign. This 0-level funnel includes several adventure...

$$7.99Digital, PDF

Dungeon Crawl Classics #17.5: War of the Witch Queen

An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there...

$$6.99PDF

Dungeon Crawl Classics 2018 Convention Module: Tower of the Black Pearl

A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl—an artifact rumored to bring doom upon all who dare to possess it. Tonight the moon nearly fills the sky, and the tides have already begun to...

$$6.99PDF

Dungeon Crawl Classics #27: Revenge of the Rat King

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere. In Dungeon Crawl Classics #1:...

$$6.99PDF

Dungeon Crawl Classics #28: Into the Wilds

An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there...

$$10.99PDF

Dungeon Crawl Classics #35A: Halls of the Minotaur (mini-module)

An Adventure for 0-Level Characters The adventure Halls of the Minotaur was originally published in the limited-run boxed set DCC #35: Gazetteer of the Known Realms, which has been out of print for many years. Long been sought after by collectors, Halls of the Minotaur is finally being reprinted in a stand-alone format! This limited-edition “mini-module” reproduces the original version in its entirety, utilizing the original 3.5-edition rules.  A villainous minotaur has been terrorizing the...

$$6.99PDF

Dungeon Crawl Classics #53: Sellswords of Punjar

An Adventure for Character Level 1 Deep within the heart of the slums, in the rat-ridden city of Punjar, the Beggar-King weaves his plots. Unearthing rites best left forgotten and offering up sacrifices to the loathsome Lords of Shade, the Beggar-King's ambitions threaten to unleash a horde of shadow-horrors upon Punjar's huddled masses. You and your fellow companions must bring the reign of the Beggar-King to an end. Your quest will take you from the rooftops of Punjar to its filthiest...

$$8.99PDF

Dungeon Crawl Classics #54: Forges of the Mountain King

A Level 1 Adventure High in the Ul Dominor mountains, at the base of smoldering caldera, a lonely trail wends its way to a ruined dwarven citadel. Coveted by many, its location has been lost since time immemorial. Now you and your companions are prepared to explore the forgotten mountain fastness and its fabled dwarven horde. Within the moldering halls lurk ancient death traps, armies of cruel goblins, gnolls and worse, and a cursed treasure doomed to bring ruin upon any that dare to explore...

$$8.99PDF

Dungeon Crawl Classics #59: Mists of Madness

An Adventure for Level 1 Characters. The two dollar module is back! This 4E-compatible module sends the heroes to an ancient cave occupied by cultists dedicated to the Mists of Madness. Defended by ancient death traps and weird arcane seals, the caves conceal an antediluvian vault, the resting place of an archlich whose reign predates recorded history in the Known Realms. Undisturbed for untold eons, now the machinations of the cultists and their eladrin master threaten to awaken the...

$$4.00PDF

Dungeon Crawl Classics #66.5: Doom of the Savage King

Dungeon Crawl Classics #66.5: Doom of the Savage Kings A Level 1 Adventure High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the living. From warlord to pauper, crone to child, no one is safe. Defeating the immortal hound will require more than mere blades or even spells. To slay the beast, the...

$$6.99PDF

Dungeon Crawl Classics #66.5: Doom of the Savage Kings - A Module for Roll20

Dungeon Crawl Classics #66.5: Doom of the Savage Kings A Level 1 Adventure High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the living. From warlord to pauper, crone to child, no one is safe. Defeating the immortal hound will require more than mere blades or even spells. To slay the beast, the...

$$9.99Roll20, Virtual Tabletop

Dungeon Crawl Classics #67: Sailors on the Starless Sea

A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend...

$$6.99PDF

Dungeon Crawl Classics #67: Sailors on the Starless Sea - A Module for Roll20

A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend...

$$9.99Roll20, Virtual Tabletop