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Agents of the Machine Court

***Debut RPG*** In this, the first RPG in the Sins of Vertex series, players play as Agents of the Machine Court. Their characters have been granted the ability to summon any high-technology weapons and equipment they can imagine. They go across the universe enforcing the laws of a cosmic god computer at the center of the universe. It is based on Grant Howitt's ENNIE award-winning Sexy Battle Wizards. The stats were reworked into Approaches inspired by Gila RPGs' Lumen system. Like other...

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Cells of the One Mind

The fifth entry of the Sins of Vertex features the One Mind, whose shadow has always loomed large over the universe. A utopian people of ominous power, players are a slice of a vast, psychic hive mind controlling an entire wing of psychic starfighters.  Booklet style. New Mechanics: Control 3-6 characters per player. It is based on Grant Howitt's ENNIE award-winning Sexy Battle Wizards. Approaches inspired by Gila RPGs' Lumen system. Relevant skills and powers were inspired by John Harper's...

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Champions of Stardust

Your atoms were forged in star fire and they remember the power of a supernova. A superhuman war of a universal scale is coming. Champions are needed. You are one of them.  Players create superhuman characters set within a cosmic space opera. They begin their heroic life at the Academy where they are trained before being thrust into a desperate war against the Empress Keon Day. This is the 6th game in the Sins of Vertex series.  Like other books in the series, it also functions as a class...

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Children of the Spiral

In this, the second entry in the Sins of Vertex, players play as versatile shapeshifters who have control over the cells and molecular structure. They are the ultimate organic lifeforms and are technically members of a Royal House of Vertex. It is based on Grant Howitt's ENNIE award-winning Sexy Battle Wizards. The stats were reworked into Approaches inspired by Gila RPGs' Lumen system. Like other books in the series, it also functions as a class for a diverse party in the Sins of Vertex...

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Commanders of the Void

The Commanders of the Void is a narrative Wargame RPG hybrid set amidst a universal war in the Sins of Vertex series of books. It puts the players into the roles of Commanders, each with their own vessel as they cooperate or compete for whole star systems. Inspired by massive space campaigns like Warhammer: The Horus Heresy and RTS games like Sins of a Solar Empire. Whole star systems are simplified into large tables. Players control anything from large capital ships to Agents of the...

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Demons Punish Sinners

A gun-fu-styled action movie, rules-light TTRPG based on Sexy Battle Wizards by Grant Howitt and inspired by the John Wick franchise and Bullet Train.

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Gladiate

The Strongest Rule. This is the ironclad rule of Josay, enforced by demons and psychic ninjas. Fights, and the streaming of fights, is the main economic driver of the 6 islands of Josay. From across the world, fighters, celebrities,  mutants, and ki-damned sorcerers come to fight for the right to challenge, defeat and become the Praetor of Josay.  Make your own gladiator and vie for glory/wealth/revenge on the mystic Isles. Fight legendary fighters like Thomas Josay and Rivas Rio the Third....

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Gods of Ruin

Asteroid 2024YR4.  December 2032. The Trespasser. You're going about your daily life, when a massive monstrosity attacks! There is chaos. The sound of screams drowned out by collapsing buildings and the indescribable wail of an alien god-creature. Scramble among the masses as you fight for survival in the face of a kaiju disaster. A New20 game, inspired by kaiju movies.

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Ignite

Sy'kik is a modern or near-future psychic TTRPG based on Sexy Battle Wizards by Grant Howitt. It aims to evoke comic book/manga/anime-styled storylines and fights. Inspirations include comics, Mob Psycho, Akira, and JJK. It's rules-light, with narrative-driven, pacing-based combat and conflicts. Do you attempt to overwhelm your enemies or hold them off until they run out of power? It builds on SBW in a few ways, one of which is done by adding in Conditions instead of Stress with various...

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Jumbie Country

Investigate the horrors lurking in the forests of Trinidad and Tobago. What? A jumbie is a spirit(or demon) common in folklore in the Caribbean, and the north of South America. It is a catch-all term for malevolent supernatural beings. A La Diablesse and a Lagahoo Where? Jumbie Country is primarily set in small villages, cleaved out of the jungles of the Caribbean country of Trinidad and Tobago. However, it can easily be adapted for other countries and regions around the...

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Kool Pop Stars

Art is magic and music is loud. Every song reshapes reality if you know how to play it right. You do. You’re a Kool Pop* Star with raps that can rip apart demons and ballads that can alter gravity.  But the world is out of harmony. Evil cults chant in weird tempos to summon weirder gods. Thirsty vampires keep trying to ruin the party. Greedy dragons sleep under mountains of gold vinyl. Somebody’s gotta crank up the volume and protect the fans. That somebody? You and your group. Kool Pop...

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Luck Runs Out

Luck Runs Out is a short, rules-lite TTRPG that emulates a Horror Movie. The players are the main characters and must try to survive the Horror that is hunting them. Perhaps they will escape it or maybe even defeat it. Or perhaps their luck runs out. Luck Runs Out is based on Wreck The Halls by Thryn Henderson and Grant Howitt(@gshowitt)

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New20 SRD

This is a quick and easy 1/2 page d20 system with an equal amount of Designer Notes to help clarify any mysteries for the GM and the Players. It uses 3 stats and a trait system but these are all equally mutable. This system is itself based on a few great games and is designed to be easily customizable. The dice rolling mechanics are based on Knave by Ben Robbins and Lady Blackbird by John Harper. The consequences and conditions are based on RP6 by Grant Howitt. In the very short term, I'll...

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One of Many

You are one of the many civilians across the universe, living through the tribulations that come with the Sins of Vertex. As the universe seems to spiral into madness and chaos, what will you do? Will you try to hold your life and community together? Or is the chaos your opportunity? Will you defend your home or travel to the stars and beyond? Perhaps the real question is, will you even survive? This one-page RPG is based on Sexy Battle Wizards by Grant Howitt. Also included is Keeper of the...

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Perseides

The monsters are gone. Your forebearers killed them. Mankind enjoyed an age in the sun and in the night. The monsters went away and the slayers followed. Now perhaps, the darkness comes again. As the dark rises, so too must the Perseides, the heirs of Perseus, rise to meet them again. This is a one-page, rules-light supernatural investigation RPG, that uses a deck of playing cards.

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Rangers of IGRT

In the third book of the Sins of Vertex, players play as well trained, but not superhuman heroes. They function more like first responders and rescue workers. Booklet style. New Mechanics: Mission clocks, mechanically useful narrative experience, initial Resolve. It is based on Grant Howitt's ENNIE award-winning Sexy Battle Wizards. The stress approach was inspired by Gila RPGs' Lumen system. Mission mechanics and relevant skills were inspired by John Harper's Blades in the Dark and Lasers...

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Riteless

Long ago, all were ruled by the Tyrant. He demanded all dead be brought to him riteless. He consumed them, body and soul, in an attempt to become a god. At great effort and monumental cost, he was cast down and bound in soil and stone. From his shattered dominion, the Freelands emerged.  For every hero who played a role in his downfall, a kingdom was given. A thousand kingdoms for a thousand heroes. Centuries passed and many kingdoms faded. Now the few that remain are infested by a cult...

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Suddenly, KUNG FU!

Suddenly. KUNG FU! is a very fast-paced, rules-light D20 TTRPG that simulates seemingly every modern action movie where someone gets kidnapped. The Player Characters have tried to leave their dark pasts behind and live normal lives but their skills(specifically their KUNG FU) are needed to save a mutual friend.  It uses a quick D20 system that generates points that can be used to balance offense, defense and support. Inspirations:  Black Dynamite + Hong Kong martial arts, action and comedy...

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That Time I Started a RPG Adventure in Another World

Whether you and your friends have been hit by a truck, summoned, worked too hard, reincarnated into the future or past, or found a weird wardrobe, you've ended up in a strange world/videogame/different time period. Or perhaps fantasy came to you with portals opening up in the modern world releasing monsters into the concrete jungles. A normal person would be in trouble but you all have gifts. CHEAT skills. You probably already know the rest. This is a TTRPG playtest that attempts to emulate...

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The Final Plague

The Apocalypse has come and gone, yet still you remain. A survivor of the Final Plague of Man. An undead apocalypse now ruled by necromancers.  You see, in the modern day, someone did something. Something so vile that everything that might be considered divine simply turned away from the Earth. Now souls have nowhere to go, and necromantic ability awakened in the population. What followed became known as the Final Plague.  Necromancers, gifted with magical power, through violence and...

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The Last Mages of Amatsu

The Last Mages of Amatsu, the fourth book in the Sins of Vertex series. In this RPG players are powerful mages from a world called Amatsu. You have stolen lightless fire and wield spiritual magic. Players may play in any or all of the three eras of Amatsu. Its Golden Age, where the colours seemed brighter and the world during this time thrummed with the clamour of spirits and the mages who studied them.   The Dread Day, when Vertex came to Amatsu and turned it into nothing but ash and...

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The New Realms: Ithavoll

Ragnarok has come and gone. Ithavoll remains. Odin's sons and grandsons prosper. Hati and Skoll still hunger for the stars and the sky. Loki and Sigyn craft a grand shapeshifting empire. The Old Realms still burn.  Experience Norse mythology post-Ragnarok. Explore the new realm of Ithavoll. Survive the monsters, wolves, and worse that plague it. Choose a path inspired by Norse myths. Craft your own legend among the gods and the giants.  This is a mythic fantasy TTRPG that uses systems...

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The Wish Machines

No one really knows where they came from. Were they always here, lurking? Did an AI translate something best left forgotten? Perhaps the stars lined up just right, and old prisons dissolved into shadow. Regardless, wish machines are appearing all over the world. They appear as objects, some fantastical, some innocuous, but they hide vast power. Whether by magic, technology, spirituality or cheats in the simulation, they allow their possessors to alter reality to their will. It is unsure if...

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World Player

Five years ago, the raids into our world started. Doorways to different dimensions, filled with nightmarish aliens trying to breach into our reality. In response, the System created the Players, humans with the newfound ability to fight back against the Invaders. Whether you're a lowly F rank, trying to make ends meet, a B Rank trying to pay off your debts, or a globally known S+ rank saving the world, it's time enter the raids and fight for your world. World Player is inspired by the many...

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