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Base Raiders

Every superhero and villain disappeared a year ago. Some of their secret labs, headquarters, and lairs were found, but many more remain hidden. Treasures, unique artifacts, and secret knowledge can be found in the bases, prizes worth risking death from the traps and guardians left behind. A new class of ‘base raiders’ emerged to find and loot the abandoned bases. The secrets of gaining superpowers spread when base raiders sold, traded, or gave away what they found. Now, anyone brave or...

$$15.00PDF

[FAE]Tarot Gang

Fate Accelerated Edition is a great system for running supers - and we've got some new and fun supervillains for FAE. Fainting Goat Games is proud to present: The Tarot Gang, a thematic team of supervillains (written by Ross Payton - author of Base Raiders) who are statted up and ready for action right now in your FAE game. Supervillains are an enigmatic bunch by nature - but the Tarot Gang are one step beyond the usual costumed thugs in this regard. As many spandex-clad...

$$1.79PDF

Monsters and Other Childish Things: Curriculum of Conspiracy

Welcome to Spring Crescent Middle School. It’s an overachieving, high-scoring institution, and all the grownups say you’re lucky to be there. Sure you are. You’re the new kid. With a troublesome monster for a best friend. And some of those teachers sure have been giving you funny looks. Don’t you feel lucky? Curriculum of Conspiracy is a complete game setting and adventure for the roleplaying game Monsters and Other Childish Things. Curriculum of Conspiracy features dozens of enemies...

$$4.99PDF

Monsters and Other Childish Things: Road Trip

The Best Summer Vacation Ever . . . and maybe the last! A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them.  Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll explore creepy amusement parks, dusty tourist traps, and quaint roadside farms in the throes of violent revolution. Also,...

$$12.99PDF

Monsters and Other Childish Things: Road Trip - Color Postcards

High-res editions of the color postcards that come with ROAD TRIP, the Ennie Award-nominated Monsters and Other Childish Things campaign by Ross Payton, ready for printing and handing out to your players.

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New Heroes: Elizabeth Solomon

Elizabeth Solomon wanted to become a vampire and found her own way after raiding a base, but she's only just gotten started! Even though she's undead, she prefers to get her sustenance from her part time job at a blood bank. As a hobby, Elizabeth uses her knowledge of the occult to investigate supernatural mysteries and help heroic base raiders. Of course, vampire hunters don't see the distinction between her and the other undead, but no one's life is perfect, right? This PDF contains a...

$$1.79PDF

New Heroes/Villains: Sparkles the Unicorn

Sparkles is a legend among base raiders, both heroic and villainous. An immortal unicorn able to heal the sick, imbue others with magical powers, and run faster than a speeding car, Sparkles has used his abilities to spread chaos across the world. He has saved the lives of children and given madmen superhuman abilities just to see what they can do. Is he a hero or a villain? No one knows but you can find out! This supplement contains: Stats for Sparkles as a hero and as a villain! Decide...

$$2.99PDF

New Super Powers: Boost Patches

Most super power sources have dangerous side effects and are permanent. Boost Patches are the exact opposite, instantly providing superpowers for a limited duration without consequence, as long as the user doesn’t activate more than one patch at a time. Used by many of the missing heroes and villains, Boost Patches are now found in many bases. Highly valued on the black market, base raiders must choose between selling them or keeping them for their own use. One patch can turn a normal...

$$2.99PDF

New Super Powers: Masks of Chaos

Like everything else, crime has changed in the post-Ragnarok world, but it has not disappeared. Even though the most notorious costumed villains have all gone, a new generation of evildoer has filled in the void. A new syndicate called MISCHIEF has appeared. A multionational gang of thieves and killers, MISCHIEF has a unique ace up their sleeve: the Masks of Chaos. Each Mask of Chaos grants tremendous supernatural power instantly to anyone that wears it. MISCHIEF agents uses the Masks to rob...

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New Super Powers: Vintage Villainy

Back in the old days, costumed villains didn’t need cybernetic implants or super soldier drugs to rob a bank or beat a masked vigilante. Ray guns and room sized machines filled with vacuum tubes got the job done! These old machines could defy the laws of physics, but were forgotten by 1960, left to rust in abandoned lairs and hideouts. A few grave robbing base raiders have rediscovered the old tech and discovered that these decades-old machines could remotely deactivate vehicles, turn...

$$2.99PDF

New Villains: Agent Grayson

The only thing more dangerous than a dirty cop is a superpowered dirty cop! Agent Grayson's greed for power and wealth is only exceeded by his ego. He has secretly injected himself with super soldier drugs so he can better exploit his position as a federal law enforcement agent. When he isn't investigating vigilante heroes or base raiders to improve his career, he's robbing and killing them in secret. Agent Grayson is the perfect new villain for any Base Raiders campaign. Whenever a group...

$$1.79PDF

New Villains: The Hedge Wizard

An occult serial killer gains power with each murder, using his victims to fuel dark ritual magic. But, instead of humans, the Hedge Wizard hunts supernatural beings, taking their power as his own. No one knows what drives the dark mage or his ultimate goal. It’s only a matter of time before he becomes a danger to humans as well. Someone will have to stop him before he becomes too powerful. The Hedge Wizard is a new villain for Base Raiders. He is a dangerous foe in battle, using...

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Prototype: Buffalo Soldier (D20 Modern)

The first all black regiments formed in peace time, the Ninth and Tenth Calvary regiments and five regiments of infantry, the 24th, 25th , 38th , 39th, 40th and 41st, were formed to fight the Indian Wars on 1866. Composed of black soldiers led by white officers, these units were eventually named the Buffalo Soldiers by the Indians for their stamina and courage. Not only did the Buffalo Soldiers face lethal dangers from the Indians and the frontier, they faced a racist society that openly...

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Prototype: Chameleon (D20 Modern)

The information age has made infiltration even more dangerous for the would-be spy. Data mining can uncover even the most studious falsified background of a spy and plastic surgery is no match for digital imaging technology. Security trumps espionage, or so it seems. A new breed of undercover agent can penetrate even the most paranoid organization, able to uncover the most highly guarded secrets. A literal chameleon, these agents can shape shift into a new form, changing their appearance,...

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Prototype: Elite Operative (D20 Modern)

Espionage is usually the domain of specialists. Cryptographers to decipher coded messages, handlers to recruit and manage spies, and soldiers to carry out wetwork. However, some missions can't be completed by a large team of specialists. A single agent with a wide variety of skills can improvise as the situation demands it, a talent unheard of in the ranks of specialists. Elite operatives know how to adjust their plans quickly, easily shifting from one role to the next. An elite operative is...

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Prototype: Modern Revolutionary (D20 Modern)

In the past, revolutions and guerilla wars were led by soldiers of the people, citizens who decided to overthrow the government out of idealism or megalomania. This is no longer true today. The modern revolutionary is highly mobile professional, equally at home organizing a resistance cell in enemy territory or fighting on the frontlines of a civil war. They are experts at planning, coordinating attacks, and improvising in the field. They operate on their own without support, targeting...

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Prototype: Weapon Alpha (D20 Modern)

The military spends billions for weapons research each year, improving everything from the simple infantry rifle to the most sophisticated missiles deployed on the battlefield. Publicly, only one component remains untouched, the actual soldier himself. Of course, the military does try to create superhuman soldiers, but only in secret, off the books programs. These programs have no consideration for the well being of the research subjects, but the few who survive the tests can develop...

$$2.29

The Night Clerk: Architectural Horror Zine

Characters check in at the Sleep Easy Inn, a cheap hotel, for the night and wake up...somewhere else. At first, it looks like the hotel but the windows show only a black void outside and no one can open a door or break a window to escape. The guests are now trapped in an infinite labyrinth designed to break their minds. Escape is possible but only if they find the Night Clerk, the person who trapped them in the first place or the 13th Floor, the heart of the labyrinth. The Night Clerk is a...

$$10.00Digital, PDF

Trabajo: A Red Markets Portfolio

PRODUCT DESCRIPTION: In countless slaughterhouses around the Midwest, the old world sent cattle and dreams to die in equal measure. Only the most marginalized and destitute slaved away on the killing floors, their health traded away as cheaply as the flesh they processed. As the Crash descended and the Blight taught people about true hunger, the tall fences, metal grating, and concrete walls of the abattoir were suddenly reappraised. Now, Trabajo is one of the strongest enclaves in the Loss:...

$$5.00PDF