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A Drop of Nelson's Blood

October 1815: it is 10 years since Lord Nelson fell at the Battle of Trafalgar, and a celebratory dinner is being hosted by Vice-Admiral Sir James Bell to commemorate this anniversary. The investigators, along with a small group of dignitaries, are invited to the administrative heart of the Royal Navy for what promises to be a memorable evening. Those gathered all harbour dark secrets, and something is out for their blood.  A Drop of Nelson's Blood is a Regency who-dunnit with a mythos...

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Host and Hostility | Roll20 VTT

This is the Roll20 Module of these scenarios - for PDF/POD, click here Our story takes place in England in 1812, only one year into the Regency era. A young lady of good societal standing is introduced at a ball to three potential suitors: a navy captain, a clergyman, and an aristocrat, all with dark secrets that lead to even darker consequences. Host and Hostility is a collection of three one-to-one scenarios for Call of Cthulhu 7th Edition by Chaosium, making use of the Regency Cthulhu...

$$7.99Digital, PDF, Roll20, Virtual Tabletop

Host and Hostility: Three Regency Call of Cthulhu Scenarios

Silver Medal winner, Best Electronic Book at the 2023 ENNIE Awards Our story takes place in England in 1812, only one year into the Regency era. A young lady of good societal standing is introduced at a ball to three potential suitors: a navy captain, a clergyman, and an aristocrat, all with dark secrets that lead to even darker consequences. Host and Hostility is a collection of three one-to-one scenarios for Call of Cthulhu 7th Edition by Chaosium, making use of the Regency Cthulhu...

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Lost and Found: a travel scenario for Call of Cthulhu

A scheduled stop during an overnight railway journey ends up with the investigators fighting for their survival: can they unravel the mystery of the unexpected item in the baggage area? Lost and Found is a railway-based scenario designed for three to five players to be run over one to two sessions (3-8 hours). This scenario can be played as a stand-alone, or as an adjunct to an existing campaign (e.g. Masks of Nyarlathotep, Horror on the Orient Express, The Children of Fear, or homebrewed),...

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Lost and Found | Roll20 VTT

This is the Roll20 Module of this scenario - for PDF, click here A scheduled stop during an overnight railway journey ends up with the investigators fighting for their survival: can they unravel the mystery of the unexpected item in the baggage area? Lost and Found is a railway-based scenario designed for three to five players to be run over one to two sessions (3-8 hours). This scenario can be played as a stand-alone, or as an adjunct to an existing campaign (e.g. Masks of Nyarlathotep,...

$$5.00Digital, PDF, Roll20, Virtual Tabletop

The Dragon of Wantley

“Have you not heard that the trojan horse Had seventy men in his belly? To the Dragon this horse was not so big But very near I tell thee” -Anon, The Dragon of Wantley, C17th  1920s England: No-one who had ever met Flora Jacobs would describe her as scandalous, but when the young socialite mysteriously disappeared on a trip up north with a man she had only recently met, intrigue was sure to follow. What on the surface appears to be an ‘innocent elopement’ will lead the investigators to a...

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The Dragon of Wantley| Roll20 VTT

This is the Roll20 Module of these scenarios - for PDF/POD, click here “Have you not heard that the trojan horse Had seventy men in his belly? To the Dragon this horse was not so big But very near I tell thee” -Anon, The Dragon of Wantley, C17th  1920s England: No-one who had ever met Flora Jacobs would describe her as scandalous, but when the young socialite mysteriously disappeared on a trip up north with a man she had only recently met, intrigue was sure to follow. What on the surface...

$$5.00Digital, PDF, Roll20, Virtual Tabletop

The Weekly Rambler vol. 1: Regency Hooks and Seeds

Presenting The Weekly Rambler: volume 1, a collection of scenario hooks and seeds for your Regency-era game, laid out in the style of a period newspaper. Whether you're looking for a starting point for an evening of improvised horror, or a diversion for investigators during your ongoing campaign, you will find it in this publication. Either choose an entry that sounds appealing, or, if you want to chance it, draw any number of cards from a deck and see where fortune takes you! You could...

$$0.75Digital, PDF