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690Total Products
4%Free
25%Pay What You Want
71%Paid

Top Publishers

  • Michael Palacios
  • Wizards of the Coast
  • J
  • Doom's Words Scriptorium, CC0 and Caeora
  • OwlEyes8

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Recent Additions

1E Advanced! Core - Creature Framework

by Doom's Words Scriptorium, CC0 and Caeora

Rediscover the depth of advanced OSR gaming with 1E Advanced! Core - Creature Framework is a vital guide for Game Masters seeking to restore tabletop roleplaying’s intricate mechanics. Rejecting the simplicity of modern RPGs, this guide helps you manage and create advanced creatures with precision and ease. Its structured template brings monsters to life through unified classifications and standardized combat mechanics. Compatible with OD&D descendants (B/X, 1E, 2E), its goal is to keep...

Pay What You WantDigital, PDF

1e C6 - The Official RPGA Tournament Handbook

by Wizards of the Coast

Note: This is a Classic product, and does not contain the latest information for RPGA tournaments. For the latest news on the RPGA, please visit the RPGA website at http://www.wizards.com/rpga Welcome to the world of tournament competition! The Role Playing Game Association, or RPGA Network, is an organization of role playing gamers which was created by TSR to promote excellence in role playing games and tournaments worldwide. Now their standards of excellence are presented to help the...

$$4.95PDF

1E Character Sheet Uncluttered from OwlEyes8

by OwlEyes8

Personalized character sheet used for 1E Dungeons and Dragons. This character sheet tries to maximize the most commonly used areas, especially for newer players to 1E, without making the character sheet seem excessively cluttered with lesser used information. All of the 1E gamers in my group really appreciate the set up of this sheet, so I'm making it public.  Thanks to all!

$$1.95PDF

1e - Legends & Lore

by Wizards of the Coast

"Here are the legends and lore needed to recreate the heroic quests in the ADVANCED DUNGEONS & DRAGONS world of fantasy" Now you can add the grandeur of epic quests to your game. This book provides the Dungeon Master with details of heroes, gods, and monsters from myth, fiction, and legend for use in creating an AD&D fantasy world. NOTE: In 1985, TSR reprinted "Deities & Demigods" as this title, "Legends & Lore," due to controversies with fundamentalist Christian groups. As...

$$4.95PDF

7 Tips for Speeding up OSR Combat

by Ivan Richmond, Noah Fischer

Combat can kill immersion and turn it into bookkeeping.  Here are 7 tips to speed up combat in OSR and old-school D&D games, which are probably also applicable to 5e. Please consider supporting me on Patreon: https://www.patreon.com/dreamofthedragon You may also enjoy following me on YouTube: https://www.youtube.com/@dragondreams5503

$$1.00Digital, PDF

A0-A4: Against the Slave Lords (1e)

by David "Zeb" Cook, Allen Hammack, Harold Johnson, Tom Moldvay, Jeff Dee, Kim Feigenbaum, Dave LaForce, Rich Longmore

Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0: Danger at Darkshelf Quarry -- that you can use to kick off an AD&D campaign that pits a...

$$7.99PDF, Print-and-Play

A1 A Forgotten Evil

by Alex Karaczun, Jeff Dee, Tamás Baranya, Paweł Dobosz, Karen Henery, Karina MacGill, Matt Ray, Jordan Worley

In ages past nations fought great wars with the aid of terrible powers from fiendish allies. Much has been forgotten since then, but sometimes that which is forgotten can be the greatest danger of all. Goblins are raiding the small villages near Caer Carega. Is it just the depredations of a few desperate tribes, or is there something more sinister behind the night raids? This adventure has been designed for 6-8 charactersof levels 1-3.

$$9.99PDF

A1 A Forgotten Evil (Illustration Book)

by Alex Karaczun, Matt Ray, Jordan Worley

This illustration booklet is specially designed for use with A FORGOTTEN EVIL. It contains 8 illustrations showing various features of the locales, and should be used by Dungeon Masters to show appropriate views to the players while they adventure. Each illustration within this booklet carries a number which corresponds to rooms and locations on the master maps (note that not all locations are shown). The illustration on the cover of this booklet carries a number and...

$$4.99PDF

A1 Slave Pits of the Undercity (1e)

by David "Zeb" Cook, Jeff Dee, Dave LaForce, Jim Roslof, Bill Willingham

A1: Slave Pits of the Undercity, an adventure for characters level 4-7, is the first of the series which also includes A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords. This adventure is complete with original black-and-white interior art. A1: Slave Pits of the Undercity: It is time to put a stop to the marauders! For years the coastal towns have been burned and looted by the forces of evil. You and your fellow...

$$2.99PDF

A1 The Oracle of Basylthor

by J

Enjoy great savings during our Old School Adventures sale! Journey to the Oracle of Basylthor and learn the location of the Eye of the Griffon before the village of Wardstone is destroyed. The Guardians are failing. The magic powering the statues that defend the village of Wardstone is beginning to fade and with the Wolfskull goblins raiding the area, things are looking grim for the villagers, but not without hope. Legend has it that the Eye of the Griffon can be used to restore the magic...

$$1.68PDF

A2 Secret of the Slavers Stockade (1e)

by Harold Johnson, Tom Moldvay, Jeff Dee, Erol Otus, Jim Roslof, Bill Willingham

A2: Secret of the Slavers Stockade is part 2 of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. A2: Secret of the Slavers Stockade: The battle against the slavers continues! You and your fellow adventurers have defeated the slavers of Highport,...

$$2.99PDF

A2 The Tomb of Azar Mor

by J

For new products, product lines, current sales and specials visit our publisher page.Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed.The location of the Eye has been learned, but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric, the tomb is sure to be guarded by all manner of horrific monsters and deadly traps. Can the characters survive the dangers...

$$1.68PDF

A3 Assault on the Aerie of the Slave Lords (1e)

by Allen Hammack, Kevin Hendryx, Paul Reiche III, Evan Robinson, Jeff Dee, Dave LaForce, Erol Otus, Jim Roslof

Into the Drachensgrab Mountains! Hot on the trail of the marauding slavers, you and your fellow adventurers plunge deep into hostile hills. Spurred on by your past success, you now seek the heart of the slaver conspiracy. But hurry! Your must move quickly before the slavers recover from your previous forays and attack! This module was originally used for the official Advanced Dungeons & Dragons Tournament at Gen Con XIII and is the third of four in a series of related tournament...

$$2.99PDF

A4 In the Dungeons of the Slave Lords (1e)

by Lawrence Schick, Erol Otus, Jim Roslof, Stephen Sullivan, David C. Sutherland III

Trapped in the dungeons of the Slave Lords! The hardy adventurers must find a way out, with only their wits and courage to help them. But can they do it before everything is destroyed by the dreaded Earth Dragon? This module was originally used for the final round of the official Advanced Dungeons & Dragons Tournament at Gen Con XIII and is the culmination of four related tournament modules. This module contains a challenging scenario, the tournament scoring system, plus nine pre-rolled,...

$$2.99PDF

AA01 Purging Woth Nrld Oekwn's Muddy Hole

by Vanishing Tower Press, Jay Murphy, Richard J. LeBlanc Jr., Jeremy Hart

A gasping faithful of the Grim Gauntlet, gripping bloodied mace in gashed hands, lies wounded in the forest. They have just crawled out from their failed mission within the “Hole”. A trio of fanged-mouthed humanoids killed their party before they escaped with their life. Robid has sworn to destroy this forgotten shrine of evil. Will the PCs help? This 40 page adventure site pits your PCs against a well-organized tribe of troglodytes and alien slime. Should be an excellent OSR-scaled...

$$3.99PDF

Abomination Appendix Vol. III: Flightless Dragons

by Michael Palacios

The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination Appendix I focuses on flightless dragons: •Brown Dragons •Orange Dragons •Sea...

Pay What You WantPDF

Abomination Appendix Vol. II: The False Undead

by Michael Palacios

The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination Appendix II features undead-mimicking humanoids: •False Ghasts •False Ghouls •False...

Pay What You WantPDF

Abomination Appendix Vol. I: Underground Monsters

by Michael Palacios

The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination Appendix I focuses on underground-dwelling monsters: •Burrowers •Cave...

Pay What You WantPDF

Abomination Appendix Vol. IV: Shapechangers & Murderers

by Michael Palacios

The Abomination Appendix is a series intended to provide OGL alternatives to classic monsters that cannot normally be used. The ruleset is mostly 2nd edition although it incorporates a single-save system. You may notice some inconsistenciesin terminology between volumes; it took me a while to find the language that I felt most understandable. The entire document is viewable in the full preview. Abomination Appendix IV focuses on shapechangers with a few murderous...

Pay What You WantPDF

AC1 - First Edition Attack Bonus Tables

by Jeremy Reaban, David Lewis Johnson

Although often considered to be a modern invention, ascending armor class was actually used in the early '90s in a post apocalyptic RPG based on the world's first role-playing game. At any rate, it's mathematically identical and much quicker than descending armor class. This contains attack bonus progressions for the four types of character classes in first edition. First, strictly by the book, then with the progressions smoothed out somewhat, and lastly, a slightly revised table that I use.

FreePDF

AC4 The Book of Marvelous Magic (Basic/1e)

by Gary Gygax, Frank Mentzer, Clyde Caldwell, Ruth Hoyer, Doug Watson

"Tell me, teacher?How does one open the cabinet of security? Of what use is the banner of bravery? And what are the limits of the sun deck? My books and scrolls tell me nothing about many of the magical treasures I've heard you mention time and again." "No, Phaedras, your manuscripts are too general. But since you have inquired, I will allow you to peruse this, one of my most treasured volumes?The Book of Marvelous Magic. It will answer your questions." And now you, too, can learn the...

$$4.99PDF

AD&D Character Sheet For Use with Unearthed Arcana

by Phil V, Doug B, Mark Z., Phil Viverito

This product started with a scan of a character sheet from 1987, created on a Mac Plus E. It has been uploaded for nostalgia. It is specifically meant for Unearthed Arcana and includes the six basic abilities, plus comeliness. I have used this sheet for decades. While not entirely error free, nor perfect for every campaign, it is a great design. As of November 21, 2019, there is a second file, a recreated version of this character sheet with the same 7 stats and space for Acrobat Thief...

Pay What You WantPDF

AD&D Player Character Record Sheets

by Wizards of the Coast

Advanced Dungeons & Dragons Player Character Records Sheets are here! These character records have been especially designed for use with Advanced Dungeons & Dragons games and contains space for all information commonly used by the player. This package contains multiple sheets of each of five different character records, one for each of the major character classes and their attendant subclasses; Fighter, Cleric, Magic-user and Thief, with a fifth type for multiclassed characters and...

$$4.95PDF

Advanced Adventures #10: The Lost Keys of Solitude

by Joseph Browning, Suzi Yee

Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10. While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his hrons down and ready to charge, the other a tiger poised and ready to pounce. When the tiles are...

$$6.00PDF
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