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198Total Products
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4%Pay What You Want
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Top Publishers

  • HermaDolph
  • Bloodstone Press
  • Chris Field, Anthony Cournoyer
  • Louis Porter Jr., Jason Walton
  • Lahn J. Ogre

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Recent Additions

1948: Complete Bundle [BUNDLE]

by Lahn J. Ogre

This special bundle product contains the following titles.1948: Basic Training ManualRegular price: $2.99Bundle price: $0.99Format: ZIP File1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier, the Spy, and the Gentle Warrior, are gathered from other OGC sources and adjusted to...

$$29.76PDF

1948: GM's Bundle [BUNDLE]

by Bloodstone Press

This special bundle product contains the following titles. 1948: Organizations, Agencies and Secret SocietiesRegular price: $1.49Bundle price: $1.99Format: PDF 1948: Organizations, Agencies, and Secret Societies   Pages: 31 Images: 45 System: OGL Modern Subject: Organizations, Agencies, and Secret Societies This file contains nearly 50 unique agencies, organizations, and secret societies from the early 20th century. Although they are...

$$14.69Digital, PDF

1948: Organizations, Agencies and Secret Societies

by P. C. Graves, Keith Lupo, Karl Bauer, Karl Immermann, Tony Perna, and Jason Walton

1948: Organizations, Agencies, and Secret Societies   Pages: 31Images: 45System: OGL Modern Subject: Organizations, Agencies, and Secret Societies This file contains nearly 50 unique agencies, organizations, and secret societies from the early 20th century. Although they are designed for use with the 1948 Campaign Setting, they can be used seamlessly with any WWII campaign setting. They can also be used with any other early 20th century RPG including World War I, 1930s gangsters,...

$$1.49PDF

1948: Player's Bundle [BUNDLE]

by Bloodstone Press

This special bundle product contains the following titles:1948: Basic Training ManualRegular price: $2.24Bundle price: $1.99Format: Watermarked PDF1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier, the Spy, and the Gentle Warrior, are gathered from other OGC sources and...

$$12.54Digital, PDF

Abyssal Whispers Corebook

by Kenneth Proven

As an Operative for the Office of Anomalies, you'll navigate a world of conspiracy and danger, relying on your wits and skills to uncover the truth and protect humanity from the horrors that threaten to consume it. d20 Cosmic Horror Abyssal Whispers Errata: the word "Whisperer" (Game Master in Abyssal Whispers) was oddly gone throughout the document. This has been fixed. Updated the lay-out so important rules stand out more. General fixes

$$4.99PDF

Adrenaline Surge (D20 Modern)

by Chris Field, Anthony Cournoyer

Push your body past all known limits, past common sense and past fear and mediocrity. This is a book about athletes, physical prodigies and daredevils of all kinds. It’s about everyone who makes a living off sweat and adrenaline, who is famous for their physical capabilities. It’s about extreme sports and Sanctuary: City of Secrets cool, about surfing and skating, and using your sports skills to fight crime. Presented here are several new uses for old skills, new twists on familiar rules...

$$4.99PDF

Alterkine: 8 PreGens

by HermaDolph

Made using the Alterkine series, PreGens provides 8 complete, 4th level, pre-generated, characters for use in any d20 modern/future game. Mystic Drifter Charmer Investigator Tech Trooper Warrior Scav

$$0.25PDF

Alterkine: Character Sheet

by HermaDolph

Usable in d20 modern/future games this is a basic character sheet from the Alterkine: Player's Handbook.

FreePDF

Alterkine: Dossier

by HermaDolph

Dossier is an Alterkine supplement suitable for any d20 Modern or Future campaign. Inside you will find hundreds of ways to customize your character in the world in which you are deposited. Develop your Talents and play as a member of the occult or a battle hardened warrior, a wanderer of the wastelands or a raving lunatic. With careful planning, continue on with one of more than a dozen Advanced Classes including: Confidence Artist, Goodfella, Law Dog and Ninja.

$$10.00PDF

Alterkine Exclusive

by Jeff Becker

When downloading this product you will receive Player's Handbook Dossier The Ones We Were Planetary Survey Escape From Utuki Figure Flats and a few other goodies :)

$$40.00PDF

Bad Dog (D20 Modern)

by Lee Hammock and Louis Porter Jr., Jason Walton

At one time or another just about everybody has wanted a Dog as a partner or a sidekick. This 14-page PDF sourcebook with rules allow for characters in Haven: City of Violence D20 Modern or d20 Modern games to acquire loyal canine partners, which may be selected from a number of options, such as breed or special training.

$$2.29PDF

Beyond the Horizon (GW 6e)

by Alazel Acheson Bruce Baugh, Ian Harac, Ellen Kiley, Krister M. Michl, Darren Calvert, Mike Chaney, Jeff Laubenstein, James Stowe

Into the UnknownFew people dare brave the unexplored mysteries of Gamma World™… but heroes do. New races, new monsters and new mysteries await those with the courage to face them. Undaunted by danger, heroes cross the changing lands and seas, bringing home knowledge and power for personal glory and the good of their own tribe.Gamma World UnfoldsThe Final Wars changed everything — and then things kept changing. Find out how people and civilizations vary between continents, and learn some of...

$$11.99PDF

Black Chance

by Noah Kastin, Ruth Kastin, MythologyArt

Streamline the greatest roleplaying game in the world. Remove all rules you don't want. How cool would that be? Black Chance provides a jumping-off point for dramatically simplifying the process of house-ruling 5E, d20, and the like. And it's CC-BY, so if you have any improvements to make to the process, you can easily tack them right on and publish them! This contains: A 17-page PDF, including: A full-page cover 5 pages of basics for super quick character sheet building, solo roleplaying,...

Pay What You WantAudio, Digital, PDF

Bleeding Edge: Ammunition (D20 Modern)

by Jason J. McCuiston, Rowan Dodds

Who doesn't need more ammo??? Of course your players will need more ammunition after seeing this supplement for d20 Modern. This six-page PDF is easy to integrate and just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Just some of the things you will find in this PDF: New Ammunition Types: Duplex Rounds, Copper Head Rounds, Depleted Uranium Rounds, Dum-Dum Hollow Point Rounds, Equalloy Rounds, Jacketed Hollow Point Rounds, Kinetic...

$$2.29PDF

Blue Beetle: The Pharaoh's Champion

by Joe Gill, Roy Thomas, Steve Miller, Bill Fraccio, Tony Tallarico

WITH THE POWERS OF ANCIENT GODS... Archeologist and college professor Dan Garrett is elevated to a defender of humanity while confronting an ancient evil that is awakened by the devastation of modern warfare. Whether confronting hostile aliens or magical forces from the distant past, he puts his life on the line for the well-being of Earth as the Blue Beetle! The Blue Beetle was a superhero during the dawn of the Golden Age of Comics, and he was brought to a new generation of readers in...

$$5.25Digital, PDF

Choice and Blood (D20 Modern)

by LPJ Design

On a quiet day, an abortion clinic is indistinguishable from any medical building. Some are lone, freestanding buildings; others are just another office in a professional building or cluster of medical suites. Many abortion clinics are freestanding by necessity, because of the religious beliefs of potential landlords, or simply out of fear that having a clinic on the premise of a medical complex would put other patients at risk. It’s not an unreasonable fear: hundreds of abortion clinics...

$$4.99

Classes of Starship Destruction (D20 Future)

by Owen K.C. Stephens

Being part of a starship crew isn't the same as being a generic space traveler. It requires the ability to be flexible, work well as part of a team, manage limited resources and remain calm in the face of unexpected threats. While it is certainly possible for characters to earn spots on a starship crew with more generic class selections, the unique brand of mavericks that master the jobs of a starship crew need their own advanced classes. The six starship crew classes; Commander, Engineering...

$$2.29PDF

Contagion Second Edition Calling Cards

by Travis Legge, Kyle Hoskins, Darius McCaskey, Sarah Scharnweber, Jason ssg, Cathleen Stark, Tim Stotz, Thomas L. Vaultonburg and Adam Williams, Alex Rodriguez

Contagion Second Edition is a roleplaying game of modern horror and urban fantasy that utilizes a highly modified version of the 3.5 OGL. Contagion Second Edition provides a self-contained game system, unique in approach and design. The updated, streamlined system is familiar enough that seasoned OGL players and Gamemasters should be able to jump right in, while being simple enough for even novice gamers to quickly grasp. The Contagion Second Edition Calling Cards are a resource for players...

$$2.95PDF

Corporate Insider (D20 Modern)

by Chris Field, Anthony Cournoyer

There are many kinds of war, and sometimes the quiet orderly wars are the most world-shaking. Super soldiers with the right feat choices and gear have always been able to take on whole battalions; modern mages can reshape reality with their spells and force of will. Charismatic heroes and media personalities could be warriors too, using words, art and force of personality to win battles, con marks and live the good life. Until now though, social combat and interaction lagged behind run and...

$$2.29PDF

Covert Ops Feats 2 (D20 Modern)

by Louis Porter Jr., Jason Walton

This supplement is perfect addition to fans of the spy genre and stealth action games. The Covert Ops Feats supplement has nearly 100 feats that are perfect to be used in espionage based d20 Modern game. This 19 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Written by Chris Field & Louis Porter Jr.

$$2.29

Covert Ops Feats (D20 Modern)

by Louis Porter Jr., Jason Walton

This supplement is perfect addition to fans of the spy genre and stealth action games. The Covert Ops Feats supplement has over 125 feats that are perfect to be used in espionage based d20 Modern game. This 19 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Written by Louis Porter Jr.

$$2.29PDF

Covert Teamwork (D20 Modern)

by Chris Field, Rudolf Montemayor

When a team works well together, when they are firing on all cylinders, when the plans come together seamlessly, the formerly impossible becomes all too easy. Corporate takeovers, legendary scams, the kind of small unit military victories that would leave Sun Tzu scratching his head in bewilderment..... put enough planning in and they can all be yours. The small unit tactics presented in this sourcebook are effectively feats. Like feats, these tactics have prerequisites and offer new...

$$2.29

Cryptic Alliances & Unknown Enemies (GW 6e)

by Ellen Kiley, Alejandro Melchor, Geoff Skellams, Owen K.C. Stephens, Steve Becker, Mike Chaney, Jeff Holt, Jeff Rebner

Home Sweet Home It’s a dangerous world out there, and Gamma World characters rely on their community for rest and support. But the home front has its own opportunities and perils. The Helping Hand, the Knife in Your Back This book expands on Gamma World’s innovative rules for communities, offers a rogue’s gallery of ready-to-use leaders, rivals and other important members of the characters’ community and presents rules and advice for characters who try to lead their own community or found a...

$$9.99PDF

d20 Apocalypse (d20M)

by Eric Cagle, Darrin Drader, Charles Ryan, Owen K.C. Stephens, Dave Johnson, Kalman Andrasofszky, Karl Kerschl, Ramon Perez, Chris Trevas

New rules designed for running a d20 Modern campaign in a postapocalyptic setting. This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter, scavenging, equipment, mutations and robots. Three ready-to-play campaign models are included. Product...

$$9.99PDF
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