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96Total Products
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Top Publishers

  • Owen K.C. Stephens, Cynthia Fliege, Sean Glenn, Nick Isaac
  • Logan Bonner, Chris Sims, Dave Allsop, Kalman Andrasofszky, John Avon, et al.
  • Owen K.C. Stephens, Cynthia Fliege, Sean Glenn, Dennis Kauth, Robert Lazzaretti
  • Stan!, Cynthia Fliege, Sean Glenn, Robert Lazzaretti
  • Cam Banks, Jamie Chambers, Christopher Coyle, André La Roche, Joe Mashuga, Omar Dogan, Jeff Easley, Jason Engle, Mark Evans

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Recent Additions

A Dark and Stormy Knight (3.5)

by Owen K.C. Stephens, Cynthia Fliege, Sean Glenn, Nick Isaac

The unusually violent storms in these parts often drive motley collections of intelligent beings to take shelter together for a time. The tradition of storm-peace ensures that all grudges are suspended for the duration of the storm. But some shelters are safer than others, and not all beings honor the storm-peace. The PCs discover hidden perils inside the isolated tor where they have taken shelter from a storm. What secrets does this place hold, and what evil creatures plan to make it their...

$$0.99PDF

An Adventurer's Guide to Eberron (3.5)

by Logan Bonner, Chris Sims, Dave Allsop, Kalman Andrasofszky, John Avon, et al.

Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See the world like never before and discover its many secrets. If you’re a fan of fantasy artwork and literature, An Adventurer's...

$$7.99PDF, Print-and-Play

Bad Light (3.5)

by Owen K.C. Stephens, Cynthia Fliege, Sean Glenn, Dennis Kauth, Robert Lazzaretti

What's happened to the Pearl Tower -- an ancient lighthouse built to warn ships away from a treacherous reef? Ships are disappearing, and the busy part of the trading season is just about to start. Could someone have taken over the lighthouse and wrecked the ships? Drop the latest miniadventure for D&D v.3.5 by Owen K. C. Stephens into any coastal region of your campaign world that has a reef and a cliff wall and is near shipping lanes. Suitable for four 4th-level characters.

$$0.99PDF

Bad Moon Waning (3.5)

by Stan!, Cynthia Fliege, Sean Glenn, Robert Lazzaretti

When the priestess of Ehlonna was murdered by a werewolf, the townsfolk of Deepwood lost no time in meting out justice, even though the shapechanger turned out to be a trusted friend and neighbor. But his journal has the town worried. Written in an unknown tongue, it seems to contain important pieces of information. Is it a list of other werewolves? Is the threat to Deepwood over, or has it only just begun? Drop this original adventure for D&D v3.5 by Stan! into a forested area of your...

$$0.99PDF

Bestiary of Krynn, Revised (3.5)

by Cam Banks, Jamie Chambers, Christopher Coyle, André La Roche, Joe Mashuga, Omar Dogan, Jeff Easley, Jason Engle, Mark Evans

The Bestiary of Krynn returns by popular demand! The sourcebook for the creatures of the Dragonlance game world is being reprinted in an expanded, revised edition. All errata from the previous edition has been incorporated into a book that has been re-organized for easier reference. The original artwork that won awards is back, along with creatures useful for Dragonlance campaigns but could be easily ported to other d20 System campaign worlds. Also included are encounter tables and the rules...

$$19.99PDF

Cave of the Spiders (3.5)

by Skip Williams, Cynthia Fliege, Sean Glenn, Dennis Kauth, Robert Lazzaretti

Bandits have been preying on the caravan trade of late, and the number of burglaries and kidnappings is on the rise. Such events might not seem all that unusual, except for the bandits' calling card -- webbing! Can the PCs penetrate the bandit lair and slay the leader before any more locals vanish? Drop the latest miniadventure for D&D v3.5 by Skip Williams into any spot in your campaign world that features a cavern complex in a wilderness area. Suitable for four 9th-level...

$$0.99PDF

Champions of Ruin (3.5)

by Eric L. Boyd, Jeff Crook, Gwendolyn F. M. Kestrel, Christopher Perkins, Wil Upchurch, Dee Barnett, Tom Baxa, Wayne England, et al.

Explore the Darker Side of the Realms Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their mark on the Realms. Within these pages, you will discover everything players and Dungeon Masters need to create the most evil organizations, treacherous villains, and morally ambiguous antiheroes to ever afflict the Forgotten Realms game setting. 3 new races Over 30 new spells New feats and...

$$14.99PDF

Champions of Valor (3.5)

by Eric L. Boyd, Brian Cortijo, Thomas M. Reid, Sean K. Reynolds, Kalman Andrasofszky, Dee Barnett, Wayne England, et al.

Faerûn needs mighty heroes, now more than ever! Malevolent forces conspire to ravage the lands and cities of Faerûn, and only the most valiant heroes can thwart their dark designs. If you are a player, this book helps you play heroic champions with the might and conviction to destroy the worst evils of the world. If you’re a Dungeon Master, this book contains everything you need to create worthy challenges and rewards for your valorous heroes as they struggle to save the Realms from the...

$$14.99PDF

City of Splendors: Waterdeep (3.5)

by Eric L. Boyd, with Richard Baker, Ed Greenwood, James Jacobs, Sean K. Reynolds, Steven Schend, Dee Barnett, Steven Belledin, Steve Ellis (I), et al.

Explore the Shining Jewel of Faerûn Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth examination of Waterdeep. It includes a rich history of the city, detailed city maps, descriptions of key locations,...

$$6.99PDF, Print-and-Play

City of Stormreach (3.5)

by Keith Baker, Nicolas Logue, James “Grim” Desborough, C.A. Suleiman, Sven Bolen, Erin Dorries, David Esbri, et al.

City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore. This book describes the shadowy ruins, sinister organizations, and treasure-laden dungeons that make Stormreach such an appealing destination for player characters. In addition to...

$$14.99PDF

City of the Spider Queen (3.5)

by Richard Baker, James Wyatt, Dee Barnett, Robert Campbell, Carmen Cheung, et al.

THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can. Designed to take 10th-level characters as far as 18th level, City of the Spider Queen draws the heroes into the deepest reaches of the Underdark and plunges them into an epic adventure with dire consequences. 13...

$$9.99PDF, Print-and-Play

Complete Arcane (3.5)

by Richard Baker

Master Eldritch Secrets and Formidable Power Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift, these formidable and versatile spellcasters command powers beyond measure. This supplement for the D&D game provides everything you need to expand the power of arcane magic for characters of any class. Along with new base classes, prestige classes, feats, spells, monsters, and magic items,...

$$14.99PDF

Complete Divine (3.5)

by David Noonan

WIELD POWER GRANTED BY THE GODS Legends tell of brave champions whose unwavering faith earned them the favor of the gods. Empowered by the might and magic of their deity, these devoted characters transcend the realm of mere heroes. This supplement for the D&D® game provides everything you need to create divinely inspired characters of any class. Along with new base classes, prestige classes, feats, spells, magic items, and relics, Complete Divine also provides guidelines for...

$$14.99PDF

Complete Psionic (3.5)

by Bruce R. Cordell and Christopher Lindsay

Think You Know Everything About Psionics? Think Again   In ages past, those who wielded psionic power were ignored. Then, as folk witnessed first hand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets, and follow them on some great adventure. Psionic characters are everywhere, and your world is all the better for it....

$$14.99PDF

Complete Warrior (3.5)

by Andy Collins, David Noonan, and Ed Stark

Forge your name in battle! The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation. This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment. The prestige classes included have been revised and updated based on player feedback, and there...

$$13.50PDF

Cormyr: The Tearing of the Weave (3.5)

by Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, and James Wyatt, Chris Dien, Kate Irwin, Robert Lazzaretti, William O'Connor, Jim Pavelec, Robert Raper

Cormyr: The Tearing of the Weave is the first-ever Forgotten Realms hardcover super-adventure! Designed to take characters from 4th to 8th level, the adventure pits the heroes against the evil agents of Shar and Cyric as they plot to corrupt the worship of Mystra, goddess of magic. The adventure begins in Cormyr, but the characters must also travel to the Plane of Shadow to thwart the villains’ machinations.   This adventure can be run as a stand-alone adventure or as part one of an epic...

$$14.99PDF

Draconomicon: The Book of Dragons (3.5)

by Andy Collins, Skip Williams, James Wyatt, Todd Lockwood, et al.

Ancient Creatures of Legend Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the physiology, psychology, personality, and society of dragons, you’ll discover statistics for all ten of the classic...

$$7.19PDF, Print-and-Play

Dragonlance Campaign Setting (3.5)

by Margaret Weis, Don Perrin, Jamie Chambers, Christopher Coyle, Matt Stawicki, Dennis Cramer, Jeff Easley, Matthew Faulkner, Emily Fiegenschuh, Lars Grant-West, Rebecca Guay, Heather Hudson, Doug Kovacs, Ginger Kubic, John & Laura Lakey, David Martin, Matthew Mitchell, Vinod Rams, Darrell Riche, Richard Sardinha, Bria

Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance. From Solamnic Knights and Dragon Riders to kender, tinker gnomes, and draconians, the rich tapestry of the Dragonlance world comes alive in this campaign setting for the...

$$9.99PDF, Print-and-Play

Dragons of Faerûn (3.5)

by Eric L. Boyd and Eytan Bernstein, with Tom Costa, Evan Jamieson, George Krashos, Daarken, Gonzalo Flores, Tomas Giorello, et al.

The Forgotten Realms' Answer to the Draconomicon Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations that PCs can belong to or work against, such as the evil Cult of the Dragon. Also included is information on how to run a...

$$14.99PDF

Dungeon Master's Guide (3.5)

by Peter Adkison, Richard Baker, Andy Collins, Monte Cook, David Noonan, Rich Redman, Jonathan Tweet, Skip Williams, Matt Adelsperger, Matt Cavotta, Ed Cox, Craig Cudnohufsky, Scott Fischer, Sherry Floyd, Todd Lockwood, David G. Martin, Raven Mimura, Dawn Murin, Wayne Reynolds

Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game,...

$$4.99PDF, Print-and-Play

Dungeon Master's Guide II (3.5)

by Jesse Decker, James Jacobs, Robin D. Laws, David Noonan, Chris Thomasson, Matt Cavotta, et al.

TAKE YOUR GAME TO A NEW LEVEL This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town, Dungeon Master’s Guide™ II helps you keep your players on the edge of their seats. To use this supplement, a...

$$19.99PDF

EBERRON Explorer's Handbook (3.5)

by Frank Brunner, Rich Burlew, David Noonan, Igor-Alban Chevalier, Eric Deschamps, Lisa Hanson, et al.

Fortune Favors the Bold! The world of the Eberron setting holds many wonders beyond the soaring spires of Sharn. Explorers who chase distant horizons might find themselves infiltrating the demon-haunted city of Ashtakala, prowling the jungles of Xen’drik, snatching relics from the City of the Dead, or invading a dragon observatory in the mountains of Argonnessen. The secrets of an entire world are within your reach, but be warned: Glory and peril walk hand in hand, and a journey’s end can...

$$14.99PDF

EBERRON: Five Nations (3.5)

by Brian Campbell, Scott Gearin, Kolja Raven Liquette, David Noonan, Christopher Perkins, Bill Slavicsek, Scott Fischer, Tomas Giorello, Dennis Kauth, et al.

Danger knows no borders Secure your traveling papers and jump aboard the lightning rail as it hurtles across the Five Nations. Once united as the kingdom of Galifar, then sundered by the Last War, Aundair, Breland, the Mournland, Karrnath, and Thrane now enjoy a tenuous peace. Regardless of your destination, ready your weapons, as well as your wits—intrigue, opportunity, risk, and reward await at every stop. Inside this book, you'll find everything you need to adventure in the mighty...

$$14.99PDF

EBERRON: Grasp of the Emerald Claw (3.5)

by Bruce R. Cordell, Bill Slavicsek, Travis Adams, Carmen Cheung, Lisa Hanson, Dennis Kauth, Steve Prescott, Wayne Reynolds

Scramble to Claim a Key to Untold Power Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret. "Grasp of the Emerald Claw" may be used as the conclusion to the storyline from "Shadows of the Last War" and "Whispers of the Vampire's Blade" or as a stand-alone adventure...

$$4.99PDF
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